Yesterday, we reported that Lodsys has served notices to iPad and iPhone developers on using its in-app purchasing system. The company also requested iPhone developers to obtain a license within 21 days. Today, Lodsys has responded publicly on the issue through a blog post explaining various elements of the patent infringement issue and why it is targeting iPad and iPhone developers. some of the questions answered in the blog post are-
Q: Is Lodsys trying to force Apple to take a license by pressuring iOS developers?
A: No, that’s not what’s happening. Apple is licensed for its nameplate products and services.
Q: What about other Operating Systems such as Android?
A: Google is licensed for its nameplate products and services. Also, Microsoft is licensed for their nameplate products and services.
Q: I developed on Apple iOS (or other platform), why isn’t Apple (or other OS vendor) responsible, or taking care of this issue?
A: The scope of their current licenses does NOT enable them to provide “pixie dust” to bless another (3rd party) business applications. The value of the customer relationship is between the Application vendor of record and the paying customer, the OS (is acting as an enabler) and the retailers (are acting as a conduit to connect that value), and taking their % for that middleman role.
Q: What are you charging?
A: In the case of an Application doing an in-application upgrade (and only this scenario), Lodsys is seeking 0.575% of US revenue over for the period of the notice letter to the expiration of the patent, plus applicable past usage. So on an application that sells US$1m worth of sales in a year, the licensee would have an economic exposure of $5,750 per year.
iPad and iPhone developers can read the blog here.
Tags: Apple developers, in-app purchase issue, iOS developers, iPhone App Developers, iphone developer, Lodsys patent infrignement issue










