Posts Tagged ‘iPhone Development tips’

iAds now pitched for all iPhone Developers

July 30th, 2010

Finally Apple has pitched the iAds advertising network for iPhone developers. Although the website revealed less about the new Ad network which would help iPhone developers monetize their applications, we have got a bunch of important news to keep you interested even though the company suggested developers to contact the company in order to get further details.

iAds-for-iphone-developers

Few of the features of the new iAds is that developers can exclude Ads from competitor and also low quality and irrelevant Ads. Apple has also mentioned that the Ads will be targeting the right audience and will be country specific. iPhone developers will be charged 25 cents per click and brand advertisers will be charged $2.00 per-click.

A rough estimation on the consequence of this move from the company to pitch the program to iPhone developers is that it could well bring about $825 million business according to a research note published by Bernstein Research analyst Toni Sacconaghi.  This is an alarming figure and also the starting steps from Apple to dominate the mobile Advertising world.

Tags: iAds, iPhone Development tips, iphonedevelopers, news

10 exciting news for iPhone Application Developers June 2010

June 30th, 2010

June has been a great month for iPhone application developers and users. With the release of the new iPhone 4 and iPhone SDK being seeded to developers the buzz was set right at the start of this month. Both users and developers were wanting to get their hands wet with the awesomeness of the new iPhone and iOS 4 compatible apps. Many iOS 4 compatible applications have already hit the appstore and more than 1.7 million devices have been sold out. Which means iPhone application development industry has been revamped  with the advent of the new iPhone and will keep the developers awake till the end of this year.

iphone-app-development-kit

Top News items for iPhone application developers

Apple mentions its plans about iAds

It all started with the WWDC 2010 where Steve Jobs leaked details about their new Mobile Advertising platform which would help iPhone developers monetize their Application.

All about the New iPhone 4

The much awaited gadget of the year and Apple’s worst kept secret was finally revealed at developers conference. Although few issues have popped up many feel that the new Apple device gives a lot of scope for further feature rich applications.

iTunes Connect Mobile

The application will help developers to track product statistics like number of application downloads, downloads per country and other useful analytics.

Apple Store App

The much needed yet delayed application for the iDevices was finally released by the company. This particular App will increase app downloads and in turn increase developer revenue and exposure.

Apple iOS 4 Game Centre App goes live for iPhone Developers

Apple iOS 4 Game Center App will make gaming applications more social and it is something which every iPhone game developer look out for.

WWDC 2010 developer videos on Apple’s official Website

All iPhone application developers who missed the iPhone 4 keynote at WWDC 2010 head over to Apple’s official site and see the videos.

Gaming and Social Networking app leads Mobile Developers revenue

A new survey shows gaming and social networking applications contribute to major mobile application developers revenue.

iOS 4 Gold Master edition publicly official

Finally the much awaited SDK kit was officially announced. The kit became officially accessible to all enthusiastic iPhone developers.

iPhonedevcon to be held at San Diego this September

The first iPhone/ipad developer conference is being held at San Diego and is going to be the biggest event for start ups and developers who are aspiring to make their mark in iPhone application development business.

June has been an exciting month for all Apple lovers. If you are not a developer and looking to hire one then these are the few tips you can follow to Hire an iPhone Application Developer.

Tags: iOS 4, iPhone Development tips, iphone4, Roundup

Microsoft allures iPhone and iPad game Developers to make apps for WP7

June 24th, 2010

Microsoft’s Windows Phone 7 seriously needs some applications and games and instead of hiring a team of skilled developers they prefer alluring existing iPhone and iPad game developers.  Well the high note is existing iPhone app developers now have got an extra option to earn money.

windows-phone-7iPhone and Android games were the major target markets for developers to cash in on. But with the intervention of Microsoft with good freebies, there might be few game developers who would fall for the other side of the Window. The ray of hope for Microsoft and also an attractive application for all game developers is the XBOX 360 Live integration in the WP7. This particular integration may make iPhone game developers  jump to latch on the opportunity before any one else gets into the business.

The strategy by Microsoft could be transfer the existing XBOX fan base to mobile gaming too and also make its first serious appearance as a “Mobile Gaming Brand”. But questions still exist how the company will go on from here on in roping in iPhone game developers and in keeping them interested and rich.

Tags: iPhone, iPhone Development tips, iphonegamedevelopers, microsoft, news

Gaming and Social Networking Applications top Mobile developers app revenue

June 20th, 2010

The emergence of the iPad SDk has blessed iPad application developers with good app revenue says a recent report by Millennial Media. Mobile gaming applications once again top the charts with 58% of total app revenue for developers followed by social networking. Other important prediction is possible increase of revenue from  entertainment apps because of the upcoming blockbuster movie season.

mobilemix-developer-revenue-stats

Throwing light on the other Mobile OS the report says that 56% of the developers focused their efforts to monetize via iPhone OS while 29% of the developers tried Android OS to get application revenue. While the other Mobile OS platforms like Symbian, blackberry and Palm accounting to 15% of the total share. Insightful conclusions can be drawn from the report regarding developers interest to monetize their applications via Android and iPhone applications.

Also with Apple’s plans to launch iAds Millennial can possible lose Mobile Ads market share due to competition which would mean increased options for developers to monetize their app revenue.

Tags: developer app-revenue, gamingapps, iPhone Development tips

Apple Notifying iPhone Developers to get their iOS 4 Applications in for Launch

June 11th, 2010

Apple has started sending out emails to all iPhone application developers that the App Store is open to all iOS 4 compatible apps. The existent iPhone applications have to be modified for the multitasking feature of the new iOS 4.

With the launch date of the iPhone 4 nearing all application developers are racing to get their product iOS 4 compatible and be first up in the app store. However a certain problem which might be a concern to iPhone developers is that Apple is taking lot of time to review apps and all the big players in the application development field are already up there. While many iPhone developers didn’t show much concern about it as making few tweaks to their current apps could make it suitable for iOS4, Apple’s delay in approval of new apps is definitely a concern for most.

Since the new iPhone OS is hitting the shelves on June 21st, Apple wants to fill in the App store by then so that all iPhone 4 buyers can start downloading them on their way home.

Tags: Apple, Appstore, iOS4, iphone applications, iPhone Development tips, news

List of WWDC Parties for iPhone Developers in San Francisco

June 1st, 2010

Apple’s World Wide Developer conference is just a week ahead, not just WWDC  on 7th June, there are lots of WWDC local parties happening around it.

Here are the few WWDC Parties that might helpful for you:

iNSpired Tour & Party at WWDC: This is happening on Wednesday June 09, 2010 from 7:00 PM – 11:00 PM. At Mezzanine on Jessie ST. San Francisco. There is no entry fee for this party, but you need to Register here.

This is more like community party and the awesome thing about this event is, free Music, Food & Drink and moreover ‘win Apple goodies including an iPad’.

WWDC OpenFeint Meetup: This is happening on Tuesday June 08, 2010 from 5:30 PM – 8:00 PM. At The Tempest Bar & Restaurant, 431 Natoma St., Soma, St.. There is no entry fee for this party, but you need to Register here.

OpenFeint is a well known social networking platforms for games on iPhone. And it seems they’ve got some great announcements coming in for their new products.

SF iPhone / iPad MiniDevCamp: This is happening on Saturday, june 5, 2010 from 100A.M till 6:00PM, Sunday, June 6, 2010. At 1045 Divisadero St., San Francisco, CA 94115. There is an entry fee of $50.00 for this event and you can Register here.

This is more like Hack-a-thon, inspired by BarCamp, SuperHappyDevHouse and MacHack event. I think this a good deal for a serious developers.

SF AppPitch: This is happening on Thursday, June 10, 2010 from 60:30 PM till 9:00PM Monday, July 5, 2010. At pariSoma Innovation Loft, 1436 Howard Street, San Francisco, CA 94103. There is an entry fee for general admission at $20.00 and early bird registration is about $15.00. You can Register here for this event.

This seems to be the longest event happening around WWDC (at least as per the date and timing mentioned on RSVP page). This event has great activities like, best app awards and developer discussions, etc.

Well, these are all the WWDC parties I’ve found for iPhone Developers. Please do leave a comment if you know some more such events apart from these. This will surely help others. And please, if you’re attending any such party, keep us posted.

Tags: iPhone Development tips, Meetups, WWDC 2010, wwdc 2010 parties list, wwdc 2010 party list

iPhone Developers Excited to find Hints of Flash & Camera in iPhone OS 4.0 Beta 4

May 21st, 2010

We earlier covered some great new easily visible changes in Beta 4 release of iPhone OS 4 which includes the new AT&T’s Internet Tethering setup wizard.

Since, the release of beta 4, iphone developers started digging into SDKs to discover the changes it brought to iPhone through its previous update and they found something really exciting.

There are enums setup for iPhone / iPod / iPad Flash & Camera in OS 4 Beta 4 which basically shows that what messages these devices gonna pop out based on the condition of the device.

If you look at the messages shown in the picture carefully you will see most of them are related to the use of Flash and they have separate lines for iPhone, iPod and iPad too.

Well, iPad is going to get OS 4 update during fall. So, the next update (with OS 5) for the iPad will probably the fall again, next year. I’m guessing this will continue for long. So, we gonna keep finding iPad related tweaks in iPhone OS until Apple decided to put out updates during Summer.

Tags: Flash, iphone camera, iPhone Development tips, iPhone OS 4.0, news, OS 4 Beta 4

Another 4th Generation iPhone Finds its Way to Market

May 12th, 2010

While iPhone developers like us are speculating on what could be the new features for the next generation iPhone, it seems some of the 4th generation iPhone prototype are finding their way to market – one way or the other. A few days back Gizmodo reported such an incident and today another 4th generation iPhone prototype was reported in Vietnam.

This one seems to be a little different from the one seen during the Gizmodo incident as it does not have the screws at the bottom, also it is marked as a 16 GB device. Its a pre-production model and has several placeholders on it, however, the front facing camera seems to be a pretty sure thing.

The photos appear at TaoViet.vn and rumors are that a Vietnamese businessman bought this one in USA along with an iPad.

From the perspective of an iPhone developer, I am already excited to think about the various possibilities with this new iphone with camera. This camera can definitely play a pivotal role for various iPhone apps and this is sure to take iPhone app development to a new height.

Tags: iphone 4.0, iphone 4th generation, iPhone Development tips, iphone prototype

Effective ways of handling Interruptions in iPhone App Development

August 18th, 2009

It is a known and acknowledged fact that user’s experience with your iPhone app is of paramount importance in keeping them glued to it. Towards that, handling interruptions gracefully in an iPhone app plays a key role.

iPhone being a “one app at a time” device, apps get interrupted by incoming Phone Calls, SMSs, Calendar Events, Alarms or Push Notifications from other apps on the device.
The iPhone SDK provides a few methods in UIApplicationDelegate which can be implemented to handle the interruptions and keep user’s experience as flawless/seamless as possible.

The Interruption
- (void)applictaionWillResignActive:(UIApplication*)application

This method lets your application know that it is about to be interrupted by the iPhone OS. The name of the method suggests that your app will no longer be active, and will not respond to any user actions until the interruption is taken care of. An interruption like an incoming phone call or an SMS can either be accepted or dismissed by the user, and this is where you have to perform all tasks necessary to resume if the user chooses to leave the application. If the app was a game, it could save any game state needed for a resumption later.

The Resumption / Interruption Dismissed
- (void)applicationDidBecomeActive:(UIApplication*)application

When your application is about to become active again, this method is called by the iPhone OS. If the user decides not to leave the application and dismisses the interruption this is a good place to allow the user resume using the application. Since the application has not yet been closed, all the required state to resume is still in memory and continuing using the app is really as simple as a Pause/Resume feature.

The Interruption Accepted
- (void)applicationWillTerminate:(UIApplication*)application

If the user decides to leave the application or accepts an interruption, this method call from the iPhone OS notifies us of that intention. This is the place where you save all necessary state of the app/game to resume later.

The best place to save all game/app state to resume later is “applicationWillResignActive”. The simple reason being, all iPhone interruptions need user’s input to either accept or dismiss the interruption. This action from the user might needs a few seconds of his/her time to understand what the interruption is and what to do with it. This duration should be just enough for a well written application to save all state. Whereas, in the case of the application being closed by the user, iPhone OS wouldn’t wait for the app to complete saving state. The time available is really short and many applications might fail to save state.

Since there are multiple reasons and ways for an app being closed, state saving method calls need to be placed both in “applictaionWillResignActive” and “applictaionWillTerminate”. But ensure you don’t waste precious time in saving app state at both places. If the user closes the application by pressing the “Home” button, use “applictaionWillTerminate” to save state and necessary cleanups. If the application is being closed due to an interruption, save state in “applictaionWillResignActive” and perform any necessary cleanup in “applictaionWillTerminate”.

So, make it a point to use various UIApplicationDelegate methods to maintain user experience and reusability of the app. Keep your users glued to your application or game and return to it after an interruption.

For more tips and strategies on iPhone App Development, click here. For iPhone app marketing tips, try this link.

Tags: iPhone App Development, iPhone Development help, iPhone Development tips, iPod Touch Development tips

iPhone development tip for iPhone OS 3.0.1

August 13th, 2009

Many of my friends woke up to a rude shock when they found that their devices updated to iPhone OS 3.0.1 were not supported by iPhone SDK 3.1 Beta 3 for development.

If you too are experiencing the same problem, here is the solution to continue iPhone development with iPhone SDK 3.0 for your iPhone running iPhone OS 3.0.1.

1. Log-in to your MAC with an Admin account and launch the Terminal application (You will find it in /Applications/Utilities)
2. Copy and Paste the following line into the Terminal window
ln -s /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.0\ \(7A341\) /Developer/Platforms/iPhoneOS.platform/DeviceSupport/3.0.1

Note: If you have not installed iPhone SDK 3.0 in the default location “/Developer”, replace the “/Developer” directory in the above line as appropriate.

You can download the iPhone 3.0.1 Advisory guidelines document from iPhone Dev Portal

Tags: iPhone 2G, iPhone 3G, iPhone 3Gs, iPhone Development help, iPhone Development tips, iPhone OS, iPhone OS 3.0.1